The irritation
Some workshop ideas make more sense as a shirt, printed object, or physical joke than another browser tab.
The merchandise and physical-goods side of JBigs, where project ideas and recurring characters leave the screen and become objects.

Built because…
Some workshop ideas make more sense as a shirt, printed object, or physical joke than another browser tab.
I created JBigs Supply as the commerce surface for physical goods connected to the broader JBigs workshop and its characters.
Physical products bring inventory, fulfillment, support, taxes, images, and checkout reliability into ideas that were previously cheap to revise on a screen.
Under the casing
Scope of work
No victory-lap math
JBigs Supply is the active shop destination and remains operationally separate from the playable portfolio experience.
A shop is a system, not a grid of product pictures. Separating commerce from the museum keeps checkout focused and the portfolio free to experiment.
In the playable workshop, JBigs Supply lives in the Arrival Workshop as a jbigs supply machine. You can inspect it without unlocking anything.