The irritation
Browser agents can complete increasingly sophisticated tasks, but few experiences invite people and agents to meet as equal players inside a fast, social game.
A real-time Pictionary-style party game where people and WebMCP browser agents sketch, guess, and compete in the same room.

Built because…
Browser agents can complete increasingly sophisticated tasks, but few experiences invite people and agents to meet as equal players inside a fast, social game.
I built a real-time Pictionary-style party game with a React and TypeScript interface, an SVG drawing canvas, and three ways to play: Sketch Duet, Team Match, and Free-for-All. Humans use the browser interface while WebMCP agents join through purpose-built game tools.
The same rapid draw-and-guess loop has to make sense through human pointer controls and semantic agent actions while strokes, turns, guesses, timers, and scores stay synchronized for every player in the room.
Under the casing
Scope of work
No victory-lap math
MCPencil is a free experimental prototype built in August 2026. Cloudflare Workers, Durable Objects, SQLite, and WebSockets keep each party room live while humans and browser agents play together.
Agent-native interaction becomes easier to understand when agents enter a familiar set of rules. A party game makes tool calls visible, social, and immediately testable instead of hiding them behind background automation.
In the playable workshop, MCPencil lives in the Prototype Bench as a mcpencil drawing table. You can inspect it without unlocking anything.